Implementing UE4 new UMG to our RTS menu system.
A core idea that I really wanted to do was to have totally customizable in game menus for RTS mode.
-Moveable
-Dockable
-Zorder
-Resizable
-Collapsible
-Fade out, configurable
-Change the Docking direction
-Resettable
-Save & load your preference file the Game.ini
-Changeable Layout States
-Future update will have sticky windows
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